This is still their primary use. If video games aren’t fun anymore, then why play? The goal being to distract yourself from life through extraordinary adventures, if the games offer a boring and repetitive experience as a whole, then you might as well put them aside, right? It may be an unpopular idea, but we have the feeling that with the years and the technology, video games seem to have lost what made all their salt: the fun. Still need to define what fun is. In our opinion, it is a property that gives a moment or a moment a particular pleasant flavor, making the person who has lived it want to relive that moment. So, are video games still fun? Have they changed over time? Maybe it’s not the games that have changed, but rather the players?

The industry and games are changing

Overconsumption is not a phenomenon unique to video games. A few years ago, getting a video game required a special effort. We went to the store to buy a physical version of a game that we had sometimes been waiting for a few months (after saving for the occasion). The approach pushed the player to savor his games, the latter being few in number overall. Today, and in a situation ultimately similar to that of video and audio streaming, it is much easier to get a video game. We go to Steam, we grab a game (sometimes on sale for a ridiculous price), and we store it for years in our library without ever playing it. Ditto with the many subscriptions that allow immediate access to hundreds of games immediately (Game Pass, PSPlus).

Steam Deck

On the other hand, the offer is growing and the truly different and original experiences are proportionally rarer. Because if the video game is currently living its golden age in commercial terms and popularity, we must admit that we are far from the creative golden age of the medium. Indeed, most triple A’s look alike, all aiming for ever more striking realism, in similar genres (Open World hegemony in single-player games). To find truly different gaming experiences, you actually have to look to indies, who still manage to keep that creative spirit alive.

Overall, faced with an undeniable overconsumption generated by the video game industry, it is becoming increasingly difficult to appreciate its games at their true value: cHow many times have you played a game for an hour or two, before finally abandoning it in favor of another game that seems more interesting?

The players change

While it is true that the consumer influences the market by creating demand, the reverse is equally true. The player becomes a consumer animal, conditioned by the market he supplies. And faced with the plethora of games available daily on all types of platforms, it is becoming increasingly difficult to find a real source of satisfaction. But that’s not all: everyone ages.

Crash Team Racing: Nitro-Fueled PlayStation Plus PS Plus

Indeed, most players began to be during their childhood. In a period where daily hassles are minimal and where the future has very little impact. We think of nothing but playing our new game, which works our imagination and arouses tons of different emotions. As you grow older, these emotions change and no longer elicit the same response from the player. The excitement of a new game is less intense, especially with experience. Indeed, the more games we play, the more they can end up looking alike.

So, to our question, are games always fun, we could simply answer that it is a matter of perspective. There is no doubt that if you put a child in a lambda Open World, he will appreciate the moment, while a veteran with more than 20 years of experience will find it more difficult to find satisfaction there.. The industry is certainly changing, but so are the players. And if you are really passionate about video games, it can potentially become important to look for more original experiences (among independents for example).


Please enter your comment!
Please enter your name here