Here’s a look back at the gameplay novelties and the main changes made to the 2021 version of EA’s flagship license: FIFA 22!
This is the most anticipated football simulation every year: FIFA. And obviously, since we are entitled to it every year, it is sometimes difficult for players to discern the differences and additions of gameplay from one version to another. And for good reason: sometimes, they are minimal and do not fail to exasperate the players who come back every year without real change. So here, we will come back to the main novelties brought to FIFA 22, the next opus, compared to its predecessor FIFA 21. What to wait quietly while waiting for the release of the new version of the football simulation, scheduled for October 1.
A more RPG side in the career mode
A lot of new things are to be noted in the career mode, which should take a more RPG turn this year. Thus, a skill tree has been added for those who wish to participate in this mode as an individual player.. This allows you to have more control over the way your character evolves. Furthermore, it is now possible to create your own club in the career world, and to personalize it from A to Z.
This is the novelty of FUT mode: many football icons and legends will be available in the form of “Hero” cards, available according to the Leagues in which they have been able to perform best during their careers. Among the heroes announced, we think in particular of Tim Chill or Robbie Keane. It remains to be seen what these new cards will change in FUT mode as a whole.
Players have been waiting for a little update for a long time from the game’s guardians, who are considered too weak. In FIFA 22, they have been completely revised by the game team, and will even benefit from their own styles: the best goalkeepers in the world will be entitled to their special abilities.. The artificial intelligence of the goal as a whole has also been improved.
More tactical artificial intelligence
Overall, the AI of its own team has been improved by EA Sports: to be clear, players that we do not control during our confrontations will now be more likely to follow the strategies put in place. Thus, if one chooses a formation in 4 – 4 – 2, the players will follow the positions which are allotted to them. It should give a much better feeling in matches.
This is the real main gameplay change planned for this new FIFA 22: the Hypermotion system. The latter should make the matches more natural, in particular thanks to the movement of the players. The main goal is to allow a much more captivating realism than in the past. A technology apparently mainly enabled by the capacity offered by next-gen consoles. It remains to be seen what this gives for real!